Recursive Geometry
Recursive geometry is so much fun. You've seen those fractal plants and terrains. Here's a really simple way of making pleasing Escher-like townscapes:
(click to see larger version)
the same, viewed from above:
Starting with one large oblong where you want the town, repeatedly apply one of these:
Tools: C++, VTK, Blender
(click to see larger version)
the same, viewed from above:
Starting with one large oblong where you want the town, repeatedly apply one of these:
- break oblong into two smaller oblongs with a gap between them (two city blocks and a road), or
- break oblong into four smaller oblongs around a courtyard, or
- break oblong into two oblongs of different height.
Tools: C++, VTK, Blender
This post was originally on LiveJournal.