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Originally shared by Felix WoitzelWhen i say tone mapping in the context of my work with Milkdrop music visualization presets (HLSL) or newer WebGL effects (GLSL) what i really mean, is mixing the original colour channels with noise textures and multiple blur levels to a final composition. Actually, the article behind the link below describes the technique in-depth!
(And if you dare to apply the similar process in a texture feedback loop, you eventually land on an Turing Pattern island...)
Now go to the +WebGL playground, find my remixing boilerplate template and have fun! ;)
(And if you dare to apply the similar process in a texture feedback loop, you eventually land on an Turing Pattern island...)
Now go to the +WebGL playground, find my remixing boilerplate template and have fun! ;)
stamen design | Watercolor Process
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