# Zomes are fun. The name comes from _zon

Zomes are fun. The name comes from 'zonohedron' + 'dome'. I've made an interactive tool for playing with their parameters:

https://github.com/timhutton/zomes

The beauty is that the shape of the dome comes completely from the properties of rhombi - only the bottom row of triangles is chosen by the user.

https://en.wikipedia.org/wiki/Zonohedron

https://simplydifferently.org/Zome

https://github.com/timhutton/zomes

The beauty is that the shape of the dome comes completely from the properties of rhombi - only the bottom row of triangles is chosen by the user.

https://en.wikipedia.org/wiki/Zonohedron

https://simplydifferently.org/Zome

### timhutton/zomes

*This post was originally on Google+*

Maybe this is how the builders of Taj Mahal designed the domes. :D

I don't know if

anyclassical real-world domes use this approach. It's an interesting question. None here seem to match, for example:https://en.wikipedia.org/wiki/Dome

Russian onion domes often have rotating swirl patterns like zomes, but their shape is different again:

Looking at it now that I notice that his rhombi are actually kites of different proportions, as if he didn't appreciate the mathematical beauty of polar zonohedra.

For a while I was obsessed with polar zonahedra, to the point that I bought an inexpensive 3d printer so I could print out the various rotated sine waves I was creating in tinkercad.

Now I'd like to create a set of interlocking tiles to make zomes, but find myself lacking data. Once I create a shape I like with your github tool above, how do I calculate the angles or diagonals of the rhombi?

Thanks, Chuck H.