I am learning WebGL. Here is my progres
I am learning WebGL. Here is my progress so far.
Source: https://github.com/timhutton/webgl-reaction-diffusion
Thanks to Christopher Wellons for his help with this!
All comments welcome.
Source: https://github.com/timhutton/webgl-reaction-diffusion
Thanks to Christopher Wellons for his help with this!
All comments welcome.
WebGL reaction-diffusion demo
Shared with: Public, Felix Woitzel
This post was originally on Google+
Also, keep in mind that values are not naturally clamped to the range [0..1] when you render to a float texture. An expression like yourCol = clamp( yourCol, 0,, 1,); at the end of your fragment shader might save you some nerves when dealing with Turing patterns. ;)